Next Generation Game Texture Compression
Up to 4× smaller file sizes, up to 100× faster texture loading times
Optimize Textures
Up to 4× smaller BCn textures and 100× faster decompression. Ship massive assets without visual loss.
Amplify Hardware
Free up SSD & CPU bandwidth, increase VRAM residency. Keep older rigs viable or push more on next-gen.
Save Costs
Accelerate asset pipelines with 2× faster compression. Avoid costly art rework to hit size and streaming budgets.
Cutting Edge Solution for Texture Optimization
Textures make up 60–70% of today's AAA builds, dominating disk space and asset streaming. They inflate loading times, trigger pop-ins / stalls, and set strict hardware ceilings.
OAT's Advanced Texture (OAT for short) is the most advanced texture super-compression solution designed to eliminate these constraints. It compresses BCn textures down to 25% of their original size, delivering rapid CPU decompression and even faster GPU-accelerated decompression.
OAT beats competing products such as Oodle Texture + Kraken in all dimensions, becoming a non-compromise drop-in replacement.
4× smaller file size vs uncompressed BC7
25% smaller file size vs Oodle+Kraken
CPU or GPU decompression, decided at runtime
3× faster CPU decompression vs Oodle+Kraken
200+GB/s GPU decompression
2× faster compression vs Oodle+Kraken
BC1-BC7 formats
Cross platform
PC and consoles
OAT utilizes a purpose-built compression scheme to achieve its unprecedented compression ratios and decompression performance.
Additionally, OAT offers an alternative RDO encoding that maximizes efficiency when used with general-purpose compressors like zlib or Kraken. This alternative RDO mode may be preferable for console deployments where decompression is offloaded to specialized hardware.
Amplify Hardware Performance with OAT
OAT is especially powerful for AAA and open-world games. However, it can benefit all studios by getting more out of hardware allowing you to address a larger player base.
Disk Amplification
OAT has the highest compression ratio in the industry without sacrificing quality, leading to the smallest file sizes and highest disk read speeds.
smaller install sizes
faster effective texture read
CPU Amplification
OAT has the highest CPU decompression speed, as well as the unique GPU decompression to completely free up the CPU.
Example with Ryzen Z1 15W
with 23% smaller file sizes
similar file sizes
VRAM Amplification
OAT's ultra-fast GPU decompression allows storing super-compressed BCn files in VRAM, increasing its effective size.
(Using CPU for Oodle+Kraken as it lacks GPU decompression)
with OAT at GPU vs CPU belonging to similar generation
Pricing
Licensed per game title
First OAT Title
Flexible pricing for your first game using OAT: get up to 50% discount or defer full payment until launch or a sales milestone.
Independent Developers
Get up to 90% off for independent studios based on revenue & OPEX or defer full payment until a sales milestone.
Seats | Unlimited |
Number of Processings | Unlimited |
Supported Platforms | PC, PlayStation, Xbox |
BCn Support | All (BC1 to BC7) |
ASTC Support | Upcoming |
Available APIs | C, C++, C# |
Unreal Integration | Included |
Unity Integration | Upcoming |
Dedicated Email and Phone Support | Included |
You can contact us at info@oat.dev or fill out the form below to get a quote, request a free evaluation, or book a meeting with a technical expert.